Game Designer. Media Specialist. Fun Engineer.
Browse this site and find out for yourself; check out my portfolio of games; read my bloggy game concepts; download my curriculum vitae; or simply connect with me through various social media. Whatever your reason, a hearty welcome!

Rest regards,

Daniel Traun

Work in progress

Work in progress

Not a game journal update, but a promise of things to come; playable things! I’ll let this veeery early work-in-progress art speak for itself:
Game #30: DeadVille

Game #30: DeadVille

Key Concept: In this location-based mobile game, you must scavenge your surroundings for weapons and equipment if you want to defend your makeshift shelter from the zombie apocalypse! Rules: This is a multi-player game with one, single server, meaning that all players play in the same virtual world. This virtual world...
Game #29: Fort Fubar

Game #29: Fort Fubar

Key Concept: In this reverse-Angry Birds platformer, you must build a fort using a limited set of materials, and then get ready for the big bombing! Rules: There are two phases in each round: 1) The build phase, and 2) the bomb phase. In the build phase, you’re given a...
Game #28: Stranded

Game #28: Stranded

Key Concept: You are stranded on a deserted island. Use whatever means necessary to survive and eventually escape your solitude… The Sims meet Castaway in this 2D platformer! Rules: You need to sleep, eat, and shelter yourself from heat, cold, and wind; meters in the UI will inform you of...
Game #26: Midnight Chase

Game #26: Midnight Chase

Key Concept: You are the Spirit Dragon of Lightning, mother of the Midnight Wings. Unfortunately, your children have become unruly and must be punished! Chase them across the night sky and give them a lightning shock! Rules: The night sky is a big as you want it to be; there...
Latest entries
Steam Racers

Steam Racers

In Steam Racers – a mod for Unreal Tournament 3 – you get to experience the joyful madness of steam punk in a completely new way. With four unique steam-powered vehicles, players must either race or fight their way to victory or choose any route in between. Gun down your opponents with the tank-like Scotch...
Roller

Roller

The gameplay consists of solving puzzles in a world that is affected by gravity and rotation physics. The puzzles usually demand two things: 1) figuring out what to do and how to do it and 2) be able to do it – some levels demand arcade like skills (timing and reflexes) in order to get...
Apollo Descending

Apollo Descending

Apollo Descending is an asymmetrical, semi-cooperative multiplayer game for 4 to 12 players, each controlling an astronaut aboard an invaded space station. Their primary objective is to activate and board the Escape Pod, and get off the doomed station. The players all start alone at different locations in the gameworld, and they have to team...
TakeOff

TakeOff

TakeOff is an unfinished, experimental game that explores multi-player co-dependent control schemes. In the game, four players must command a spaceship, each controlling only a single thruster. Two of them accellerates the ship upwards, while the remaining two forces it down and slightly two the sides. The goal of the game is to launch the...
Point 038

Point 038

Point 038 is a small, experimental game made from two criterias: A) the theme and gameplay must revolve around the environment and B) the game must only use abstract shapes. In the game, the player is presented with a unique challenge; as blocks starts to grow, more black bubbles are produced and with time, these...
Happy Place

Happy Place

In this intriguing platformer, you control a boy, who for some reasons has problems coping with the real world. So with your teddy bear in your hand you go to your Happy Place, where the problems are REAL problems – monsters chasing you! If the monsters get too close, you can let Teddy go and...
Bezerker Breakfast

Bezerker Breakfast

Berserker Breakfast is a action-packed multiplayer game, where you each control a hungry hungry viking looking for ‘shrooms to dig up. Some of the mushrooms are poisonous, however, and will enrage you, giving you the opportunity to knock over your opponents – BUT this can also be faked, in order to scare the others away...
Game #27: Lift Me Up

Game #27: Lift Me Up

Key Concept: Defy gravity and inject helium into various objects to lift a tiny guy up in the air to reach his goal! Rules: All objects have “Lift-points”, which can be used for injecting helium into. When enough helium is injected into an object, it will start to float straight up in the air. The...
Game #25: African Spider

Game #25: African Spider

Key Concept: You play the organ and you are currently the only hope for the African Spider to leave his old cobweb and make it to the new one! Make those pipes blow! Rules: The African Spider needs to get from his old web to his new web in order to win the game. If...
Game #24: Mr. Shadow-Hand

Game #24: Mr. Shadow-Hand

Key Concept: In this game you must walk your fingers across the screen, thereby getting the shadow of your hand safely through the desert! Rules: When the walking-field (the area in the bottom of the picture) is touched by your fingers, Mr. Shadow-Hand will take a step. If you “walk your fingers” across the field,...
Game #23: Fingerfence

Game #23: Fingerfence

Key Concept: When you touch the screen with two of your fingers, a fence is created between them. Use this fence to guide the yellow ball home! Rules: The ball will start off in motion towards a random direction, and continue at a constant speed until it hits something, and bounces. The fence created between your...
Game #22: LoopaVirus

Game #22: LoopaVirus

Key Concept: You are a new type of loop-based vaccine that fights all kinds of evil viruses by trapping them in containment-loops! Don’t loop yourself, though… Rules: In any given level (body region) there is a certain number of deadly viruses that needs to be trapped. A virus is trapped when a loop is drawn around it....